![]() ![]() It’s still a decade and a half old, but rather than looking as it really did back then, it looks like what I remember Crisis Core looked like when I first played it back in the day." ![]() "Animations are still a little stiff and look right out of a 2007 game (which they are), but the remaster does an admirably job of overhauling the visuals by and large. While it’s obviously not on par with something like Final Fantasy VII Remake (which wouldn’t be fair to expect of what is ultimately still a remaster anyway), it does look consistently sharp and detailed. "Square Enix has ported the game over to Unreal Engine 4 for the purposes of this remaster, and everything from character models and environments has been completely redone and sports much greater levels of detail. Playing these can greatly extend the runtime of the campaign, but I only felt compelled to do a handful of them." Most of them aren’t very substantial and almost all boil down to running through the same small number of hallways, randomly encountering enemies, and collecting items from a few chests. "And while the 10 story chapters are mostly compelling and typically last about an hour each, Crisis Core's mission system still offers additional, bite-sized quests originally designed to be played on the go. There are some relatively open areas Zack can run around across Midgar and Gaia, but several interior and exterior corridors are often strung together with (thankfully brief) loading screens. "Unfortunately, not every aspect of Crisis Core's gameplay has been updated with the same level of success, and the aging game underneath it all can rear its ugly head again outside of combat. "Not only does Crisis Core Reunion port the once fairly difficult-to-find game to several new consoles, allowing for a greater audience to experience the title, it transforms the game from feeling like a smaller, handheld experience into something that can proudly stand beside Final Fantasy VII Remake as a worthy companion." Considering the game was already heralded as a fantastic prequel and one of the best titles on PSP, it comes as little surprise that this version is triumphant in making Crisis Core into a modern day must-play for Final Fantasy VII fans. ![]() "A remake of the 2007 PSP exclusive Crisis Core: Final Fantasy VII, Crisis Core Reunion is a faithful retelling of Zack Fair's story with dramatic visual upgrades, full voice acting, and several quality-of-life changes. Pre-order Crisis Core: FFVII Reunion on PC 23% OFF at CDKeys Optional higher-level enemies can kill you instantly with their super attacks, so devising strategies to prevent that is again thrilling and satisfying." You can also now attempt to weaken or outright prevent enemies’ super attacks before they trigger. One difference is that you can immediately retry any battle now after dying, which makes the game and side missions in particular more lenient. "In terms of game content, Crisis Core: Final Fantasy VII Reunion is almost identical to the original Crisis Core. Here are what reviewers have been saying about Crisis Core: FFVII Reunion: Running at 720p, the Switch's visuals still hold up strong, with subtle instances of soft edges on models, hair shimmering and background texture pop-in being on par with what you'd expect from the system and are nowhere near as noticeable as, say, Pokémon Scarlet and Violet. Digital Spy has played the Nintendo Switch version in handheld mode, and can report that the game has held up its 30 fps target, minus a few mild frame drops in cutscenes. These reviews are for the PlayStation 5 version, which runs in 4K at 60 frames per second. ![]()
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